Xbox outriders5/6/2023 I'm grateful I was playing on Xbox Series X, but even with fast load times, I couldn't believe how many loading screens there were in Outriders. There's even a weird load screen when opening up your inventory that causes all audio to cut out momentarily. ![]() A side questline involving hunting wanted criminals ham-fists awkward cutscenes of you executing your target in the exact same method every single time. Transitioning between new areas aren't the only times you're forced to endure these either. It was jarring the first time I loaded in to a short cutscene where my character quickly hopped over a small ravine, but after over 50 similar cutscenes of me lifting logs or squeezing between rocks, it became borderline unbearable. Hands-down my greatest issue with Outriders stems from the unreasonable number of loading screens and unnecessary three-second cutscenes that add almost nothing to the experience. Source: Windows Central (Image credit: Source: Windows Central) It doesn't hurt that these Expeditions also introduce some of the most gorgeous environments the game has to offer. If you're invested in getting the best possible gear and farming legendaries, you'll likely spend some serious time with the endgame. ![]() The monotony and tedium of some of campaign's larger areas are replaced with speedy, Monster Hunter: World-style quests that task you with running and gunning through hordes of enemies as quickly as possible. These streamlined and fast-paced timed bonus missions eliminate basically all of my biggest complaints of the story mode. While I generally enjoyed my time with the game's main campaign, the endgame Expeditions represent the very best of Outriders. And for players who want an increased challenge in exchange for even better loot, Outrider's World Tier system offers a Diablo III or Minecraft Dungeons-style slider for enemy difficulty and loot drop percentages. I'm happy to report that Outriders has learned from past shlooters and provides a constant stream of increasingly valuable drops as you progress through the campaign. Titles like Destiny and Anthem were infamous for being brutally stingy with rare items early on. ![]() For many of them, especially new IP, they often struggle to find the proper balance between player progression and rewarding loot drops. We've seen many looter shooters come and go over the course of the past five years. I'm happy to report that Outriders has learned from the Shlooters that came before it and provides a constant stream of increasingly valuable drops. When the squad perfectly executes a combined strike with a series of staggering class abilities, it's tough not to have a huge smile on your face. Playing Outriders in co-op showcases just how much time People Can Fly spent on perfecting skill synergy between classes and stacking extreme physics and particle effects.
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